![]() Once you have all the textures you want, exit the game and navigate to the folder the textures are extracted to. ![]() This means if you want consistant results you need to modify ALL of these textures, and as these groups of textures tend to be spread out, find them all can take a while.Īnyway, once you find the texture you want, press Enter to save that texture to whereever you specified earlier. This maintains a good balance between texture resolution and ingame performance. This is because when further away it is more efficient for the game to use a smaller texture and only change to a larger texture when the player moves closer. The only difference is the size, however the contents of the textures is the same, just resized. For example, there are roughly 3 different textures for Faiths legs and feet. It is worth noting that a lot of texture come in different sizes. The texture being selected will also be replaced with a plain green texture ingame. As you move through the textures they will appear as an overlay on the screen, with the top left corner of the texture being locked to the top left corner of the screen (so if you cannot see a texture look in that corner, it may just be a small texture file - many textures are only 128x128 in size or less). Now you use the + and - keys on the numpad to navigate between textures. ![]() You should have noticed some red text at the top left corner of the screen (if you do not, make sure you read the previous section correctly). For simplicitys sake I load the first level. Make this somewhere memorable, as you will need to navigate it to it later. Output Folder refers to the folder which your textures will be saved to once extracted. Log with refers to the button you use to save a texture with. If something goes wrong later, try using BMP textures instead of a different type. Output Format refers to the file type the texture will be saved as, I use BMP but this comes down to personal preference as far as I am aware. Make sure that "Draw control and Texture Info", "Show Texture on upper left corner" and "Replace Texture (with a green texture)" are TICKED, whilst the other two are NOT TICKED. Battling dementia, hunted by the government who want to pry open the secrets he has, and haunted by visions of his dead girlfriend. No one expects to come in contact with the marker without being affected. The lone survivor of a horrific alien infestation finds himself confronting a new nightmare. Navigate to the Mirrors Edge Binarys folder (which we were in earlier) and select "MirrorsEdge_old.exe" (this is the file used to run the actual game). Visceral Games Electronic Arts Released 2011. Click Logging Mode, and then click the large folder icon at the top, and then click browse. Now run the TexMod you just renamed (which I will refer to as TexMod for claritys sake).
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